I don't know how dmg calculation realy works but I can't agree with your logic Tobias. If we take same example as you gave, but as enemy we take rock type pokemon it will be like that:
Pokemon Cloned Hypno [No weak or strong against rock]
Stage : medium hit
Pokemon Lucario [Strong to rock]
Stage: high hit
Pokemon Snorlax [No weak or strong against rock]
Stage: medium hit
So... hypno should have the same damage as snorlax, but you already said its dmg has to be lower than snorlax, and I realy doubt there is such advanced mechanism that takes into consideration both attacker and enemy strengths and weaknesses to calculate damage output.
Let me suggest you a bit more reliable system, but im not sure if it is right anyway. As you probably know, there is value of Attack and Special Attack for every pokemon. Attack value determines power of your physical moves, and Special Attack determines power of special moves.
Damage of following types is considered as physical:
*Normal
*Fighting
*Flying
*Ground
*Rock
*Bug
*Ghost
*Poison
*Steel
And as Special Attack:
*Water
*Grass
*Fire
*Ice
*Electric
*Psychic
*Dragon
*Dark
Brick Break as physical attack is based on Attack value of Hypno (73), Snorlax (110) and Lucario (145), you can check it on bulbapedia. This theory has more sense I guess, than type related hit ratio. By the way, Raichu Attack value is 90, so his brick break dmg should be average between hypno and snorlax.
I just need some of admins to confirm that Attack and Special Attack are realy used to calculate damage output of pokemons.
Humberto, about your system (Attack and Sp. Attack... Like nintendo games), i would love to see that in use here on PAdventures, but, TODAY, it is not possible.
1- Any Pokémon of the current game are difined by Original Nintendo games, like attack and sp. attack... The is not such thing on this game.
2- If we use that logic, most Pokémon that has BAD attack or BAD special attack on nintendo games (they have low attacks, but have good ability, or RLLY GOOD DEFENSES and etc to compesate the low attack) would be relly bad on PAdventures, because PAdventures don't have goods mechanics besides moves that deal damage, for example, Toxic and Will'o Wisp (Attacks that makes the oponnet burn and poisoned) are really usefull on nintendo games and can criple any GOOD Pokémon there, on the other way, here on PAdventures, toxic is useless and the "burn" too. (E.g: Shuckle only has good defense on nintendo games, so, he would be a really bad Pokémon on PAdventures).
3- Btw, all attacks types can be physical or special... Brick Break is a physical attack, but Focus Blast is a very powerfull fighint attack, but he is Special.
Dont take that as a bad critic, i LOVE the idea of every Pokémon having Attack, Defense and Speed stats on PAdventures, but, only that would not be possible right now, and as i can detect by some measures of the STAFF, they can't change the mechanics of the game too much, cuzz it will broke the "market" of the game (also, That's why, i think, Pokémon can't be rebalanced with new moves that he already know as tms).