Elias Walker
Well-known member
Than adding more pokes to spawn, increase amount of exp from them - same shit.
they already reduced stages of exp.... you know when they will increase exp... s00n
Than adding more pokes to spawn, increase amount of exp from them - same shit.
Sorry for double post, but improving low lvls pokes should be considered... since i (but i bet there are many many others) always want to exp some low lvl poke (torchic, wathever) but we get unmotivated... idk if it only happens to me
All that staff need to do is to return to the old pokemon exp stage, we were working perfectly in that way but now everything is really dificult or too boring. It doesnt matter how many respawns Raissa add if ill need to kill over 1,000-2,000 Charizards to get only 1 level to my pokemons lvl 100+. It's boring, and fucking looot they five is a shit, you just only recover what you spend in balls/revives/potions but not to win good cash.
Like i said Staff or Raissa should do something.
- Increasing Pokemon experience drop.
- Increasing pokemon prices at Npc (200-300%)
- Increasing 50% pokemon loot
- Increasing 50% chance of sucessfull fishing for 2, 3 and 4 fishing rod
For example. In 2-3 hours at any respawn of island 150 max i can do is get 2-3 levels for any of my pokemons lvl 100+ and around 400-500HDs that are obviously the cash that i spent in revives, potions and balls. So, what cash will i use for saving ?
Nothing, it's a total waste of time.
And Guys DO NOT forget the main point of this thread, it was not definetely about respawns, exp or new quests ...
All that staff need to do is to return to the old pokemon exp stage, we were working perfectly in that way but now everything is really dificult or too boring. It doesnt matter how many respawns Raissa add if ill need to kill over 1,000-2,000 Charizards to get only 1 level to my pokemons lvl 100+. It's boring, and fucking looot they five is a shit, you just only recover what you spend in balls/revives/potions but not to win good cash.
Like i said Staff or Raissa should do something.
- Increasing Pokemon experience drop.
- Increasing pokemon prices at Npc (200-300%)
- Increasing 50% pokemon loot
- Increasing 50% chance of sucessfull fishing for 2, 3 and 4 fishing rod
For example. In 2-3 hours at any respawn of island 150 max i can do is get 2-3 levels for any of my pokemons lvl 100+ and around 400-500HDs that are obviously the cash that i spent in revives, potions and balls. So, what cash will i use for saving ?
Nothing, it's a total waste of time.
And Guys DO NOT forget the main point of this thread, it was not definetely about respawns, exp or new quests ...
All that staff need to do is to return to the old pokemon exp stage, we were working perfectly in that way but now everything is really dificult or too boring. It doesnt matter how many respawns Raissa add if ill need to kill over 1,000-2,000 Charizards to get only 1 level to my pokemons lvl 100+. It's boring, and fucking looot they five is a shit, you just only recover what you spend in balls/revives/potions but not to win good cash.
Like i said Staff or Raissa should do something.
- Increasing Pokemon experience drop.
- Increasing pokemon prices at Npc (200-300%)
- Increasing 50% pokemon loot
- Increasing 50% chance of sucessfull fishing for 2, 3 and 4 fishing rod
For example. In 2-3 hours at any respawn of island 150 max i can do is get 2-3 levels for any of my pokemons lvl 100+ and around 400-500HDs that are obviously the cash that i spent in revives, potions and balls. So, what cash will i use for saving ?
Nothing, it's a total waste of time.
And Guys DO NOT forget the main point of this thread, it was not definetely about respawns, exp or new quests ...
Really i agree with Luda, it's very wrong.
You need kill min 40k elders to up 1 lvl (100+) or many more :s
And about respawns too, we spend 1k with revives+balls+potions and back with 5k bags full itens that give us 500hd :s :\
you mean you agree with me? Ridoku (XD)
anyway guys (GRAYFOXX, Wesker and the hater sheeper) that list was just an example, Staff should select at least one of that to improve game, i didnt wanted to say all the list.
I do not think that the solution to motivate players is to increase new spawns, maybe call the attention of some for a month, but not more than that.
the game is good, the only problem I find is that pokemon can not rise above 130 level, I think people would have something to compete if it enabled
First time in my whole life that I'm agreed with you xD As I remember, staff once told us that lvl 130+ would be so much OP with the rebalance in 2013, but I hope with the current one staff think it again and see if this could be possible, if yes, it could take forever to exp a poke 130+ with the current exp stages xD
Edit: but will be fun
it happened to me with vibravaSorry for double post, but improving low lvls pokes should be considered... since i (but i bet there are many many others) always want to exp some low lvl poke (torchic, wathever) but we get unmotivated... idk if it only happens to me