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Catches Problem

MestredoBCC

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The game has a problem that is only increasing and without a solution. In the past, new event or donation pokes were caught in the pokedex and added to the catch in profile(site), but I don't know why, it stopped counting the first time we received it (only appears in the pokedex). This causes a big problem, since when you launch the new respawn you don't receive the catch(even capturing him again with balls), that is, a lost catch remains (doesn't count) for those who received the pokemon before (from an event or donation).In future, we will have a lot of less profile catches and will be harder to hit achievements.

To be simple:

Before: Receive count catch when receive pokemon from donation/event.

Now: If receive pokemon from event/donation = no count catch, when catch in respaw = no count catch. So will never get a count catch.
If you dont receive the pokemon in event/donation and catch in respaw will count catch normaly

Pokemons that already have this problem(Have respaw in game):
Hisuian Voltorb
Glastier
Spectrier
Calyrex

Possible pokemon that will cause problems in the future(when respaw comes):
Sobble
Nymble
Gimmighoul
Iron Thorns
Iron Bundle
Flutter Mane
Annihilape
Scream Tail
Finizen
Tinkatink
Wiglett
Iron Valiant
Hisuian Lilligant
Hisuian Avalugg
Hisuian Sliggo
Rolycoly
Clobbopus
Hisuian Qwilfish
Maschiff
Greavard
Sandile
Venipede
Rufflet
Yamper
Great Tusk
Bouffalant
Wyrdeer
Cetoddle
Charcadet
Klawf
Fidough
Tadbulb
Fuecoco
Quaxly
Sprigatito

I think remember all from this future list, maybe can have others.

What is Staff's solution to this problem???
Bump! Hope with new respaw you solved this.
 

Lan_awatson

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Jun 10, 2024
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The game has a problem that is only increasing and without a solution. In the past, new event or donation pokes were caught in the pokedex and added to the catch in profile(site), but I don't know why, it stopped counting the first time we received it (only appears in the pokedex). This causes a big problem, since when you launch the new respawn you don't receive the catch(even capturing him again with balls), that is, a lost catch remains (doesn't count) for those who received the pokemon before (from an event or donation).In future, we will have a lot of less profile catches and will be harder to hit achievements.

To be simple:

Before: Receive count catch when receive pokemon from donation/event.

Now: If receive pokemon from event/donation = no count catch, when catch in respaw = no count catch. So will never get a count catch.
If you dont receive the pokemon in event/donation and catch in respaw will count catch normaly

Pokemons that already have this problem(Have respaw in game):
Hisuian Voltorb
Glastier
Spectrier
Calyrex
Finizen
Tinkatink
Wiglett
Iron Bundle
Hisuian Lilligant
Hisuian Avalugg
Hisuian Sliggo
Rolycoly
Clobbopus
Hisuian Qwilfish
Rufflet
Yamper
Sandile
Wyrdeer

Possible pokemon that will cause problems in the future(when respaw comes):
Sobble
Nymble
Gimmighoul
Iron Thorns
Flutter Mane
Annihilape
Scream Tail
Iron Valiant
Maschiff
Greavard
Venipede
Great Tusk
Bouffalant
Cetoddle
Charcadet
Klawf
Fidough
Tadbulb
Fuecoco
Quaxly
Sprigatito

I think remember all from this future list, maybe can have others.

What is Staff's solution to this problem???
Did you catched all these pokemons?
 

Why Cant

Active member
Joined
Nov 8, 2023
Messages
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Now it is easier to upload captures for achievements, since it already counts the captures for donations... that saddens with more and more decline
 

Kamu

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Dec 5, 2019
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So are they going to count my captures per donation and per event or will they never count?
 

Lan_awatson

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Jun 10, 2024
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Location
USA
I disagree with making these catches eligible for achievements, there are so many, if now magically they all count, the effort to get 60 super rare catches simply won't exist anymore! I'm already saddened by how easy it is for some people to simply have money, and be able to spend it on various papoi, inq, elemental boxes and thus get several super rare captures easily. (I'm not invalidating that it was easy or difficult to get the money for this, but it's disappointing when the basic principle would be to spend hours playing broken pokeballs).

The system is flawed, and we know that one of the pleasures of playing this game is catching pokémon, climbing the capture rankings is one of the reasons why some players play this game and spend hours here, so this shouldn't be overlooked.

Chikothisisfine
Any thought to solve this ?
 
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