Well first this topic its to hard for explain whit my basic english and i used a traductor in some parts, well lets start whit this
In PO all people obtain gets almost all its money looting stones and catching pokemons.
if in this game there will be no stones, then as we get money???
ie. in PO I gathered a lot of money looting stones, if here dont be stones then the only way to get money will be catching Pokemon?
We no longer excited to open the body of a charizard and see a an item that is worth much
Since there will be no stones in the game should create many items that were difficult to loot and where obtained for finishing hard quests. Or create the item hold system like the Pokemon GBA games, in this system the pokemons can hold an item that had effects like increase the hp a bit, increase the power of an attack . etc Would be a fine that if you add these items, were of very difficult quests, loot or strong Pokemon and in small quantities.
what do you think about this??
Plzz vote
In PO all people obtain gets almost all its money looting stones and catching pokemons.
if in this game there will be no stones, then as we get money???
ie. in PO I gathered a lot of money looting stones, if here dont be stones then the only way to get money will be catching Pokemon?
We no longer excited to open the body of a charizard and see a an item that is worth much
Since there will be no stones in the game should create many items that were difficult to loot and where obtained for finishing hard quests. Or create the item hold system like the Pokemon GBA games, in this system the pokemons can hold an item that had effects like increase the hp a bit, increase the power of an attack . etc Would be a fine that if you add these items, were of very difficult quests, loot or strong Pokemon and in small quantities.
what do you think about this??
Plzz vote