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Brokencide

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Hiho
Attack move; Rototiller, and Sand Tomb from Mamoswine, When you use it at first attack doesnt deal any dmg please fix it :'(
 

Zelricks

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Brokencide

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Hello, maybe someone Forgot* this Move in Frost Rotom, (Eerial Impulse)
all rotoms had it Rotom, Wash, Heat, Fan, Mow except Frost plus this dont have any expansive electric attack, though Aurora Beam or Thunder shock should be remove to add impulse.

Regards
Luian
 
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Raissa

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Hello, maybe someone Forgot* this Move in Frost Rotom, (Eerial Impulse)
all rotoms had it Rotom, Wash, Heat, Fan, Mow except Frost plus this dont have any expansive electric attack, though Aurora Beam or Thunder shock should be remove to add impulse.

Regards
Luian
Man, you are asking to remove weakest attack to add a very strong one. Don't forget that frost rotom has blizzard and freezing shock.
 

Brokencide

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Man, you are asking to remove weakest attack to add a very strong one. Don't forget that frost rotom has blizzard and freezing shock.

Then select one attack from move set and exchange it for Eerial Impulse as All other rotoms... Its very difficult kill wave of water pokes without electric area dmg... :/
 

huberto

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Can you check frequency of Telekinesis use on wild Alakazam? I'm on Cloned Island right now and I can see Cloned Alakazam using it 3-4 times within 10 seconds. Thanks in advance.
 

karksiukas

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Not sure if it's supposed to be like that or not but Miracle eye move of Metagross doesn't deal any damage (Xatu's does)
 

Sabio oscuro

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I would like to report the (TM:snarl) attack on the pokemon zoroark does not hit as it should stick very little a zoroak lvl 65 hits a hit gardevoy of 95 x.x
 

Isablue

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Everytime chatot casts double team + chater you get a dmg from 1.9k to 2.2k depending on the pokemon.

I have this samples:
NLAwnNP.png

bTaYk9I.png

ZqSTTJ5.png
 

Caxoxd1

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CLONED scizor shouldnt be dark resistant and CLONED crobat shouldnt be fly resistant.
Skarmory shouldnt be dark resistant.
 
Last edited:

Invictus

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Cloned's Hypno Poison Gas (no damage as first attack)
Drapion's Rock Slide (bugged damage)
Tangrowth's Rock Slide (bugged damage)
Cloned's Venomoth Lunge (no damage as first attack)
Mismagius' Shadow Blast (damage is too low)
Mega Absol (should have more HP than absol)

That's all i could find for now.
 

Slipk

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Roserade's petal dance, bug description: No damage if used as first skill after being released from ball.
 

Zelricks

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Everytime chatot casts double team + chater you get a dmg from 1.9k to 2.2k depending on the pokemon.

I have this samples:
NLAwnNP.png

bTaYk9I.png

ZqSTTJ5.png

Fixed
CLONED scizor shouldnt be dark resistant and CLONED crobat shouldnt be fly resistant.
Skarmory shouldnt be dark resistant.

Fixed
Cloned's Hypno Poison Gas (no damage as first attack)
Drapion's Rock Slide (bugged damage)
Tangrowth's Rock Slide (bugged damage)
Cloned's Venomoth Lunge (no damage as first attack)
Mismagius' Shadow Blast (damage is too low)
Mega Absol (should have more HP than absol)

That's all i could find for now.

All fixed, Mega Absol will stay with 22k of HP
Roserade's petal dance, bug description: No damage if used as first skill after being released from ball.

Fixed

Changes will apply on the next restart.
 
Last edited:

huberto

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Dragon Dance - passive of Red Gyarados doesn't deal any damage and it's proc chance is a little too high I think. Also Dragon Skystrike skill coloring says it's flying/water but it hits with dragon type damage, not sure if bug or not.
 

Tsotss

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Dragon Dance isn't a move which boost DMG?
 

mmarvim

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Wild Jumpluff use too much air blast. It's sux in spaw of "pure grass" where u put he, and them it use air blast followed of air blasts. :/
 

medz

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I think Kecleon's type transformation rate is unbalanced, if not bugged

90% of the time I get fairy, ice, fire or bug type.. few times psy, dragon, ghost, ground, dark, grass.. almost never steel, rock, electric, poison and water
 

huberto

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I think Kecleon's type transformation rate is unbalanced, if not bugged

90% of the time I get fairy, ice, fire or bug type.. few times psy, dragon, ghost, ground, dark, grass.. almost never steel, rock, electric, poison and water

I did a little test today while leveling Kecleon, this is the result of Color Swap used 110 times:

TypeNumber of transforms
Dragon10
Electric10
Grass9
Rock8
Steel7
Normal (failed to change color) 7
Dark7
Fairy6
Bug6
Ice6
Flying6
Ghost5
Ground5
Psychic5
Fighting5
Fire4
Poison3
Water1

I remember yesterday that I was getting water/poising/fighting much more oftern so I think it's all about luck. I would only suggest to remove a chance to get Normal type (fail to change color) because if someone want's to lvl up normal type Kecleon he will just ignore Color Switch spell.
 

huberto

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Everytime I use Color Switch my m4 move is on cooldown. Moves bar shows it is ready to use but when I try to use it msg of cd ready in... appears.
 
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