Arcanist Karl
Well-known member
Add Cut to Krookodile, badass alligator with huge claws, bushes shouldn't stop this beast!
Can ability Sand Force,Sand Rush and Sand Veil be activated with move Sandstorm and Schorching Sands? I think this will help a lot some ground pokes.Bump for :
- Pixilate for Mega Altaria ->Pokemons' Abilities - Discussion & Suggestions
Snow Cloak for the bear please. and smol bear too plz. after restartforum.padventures.org
- Power of Alchemy for Alolan Grimer and Alolan Muk ->Pokemons' Abilities - Discussion & Suggestions
Snow Cloak for the bear please. and smol bear too plz. after restartforum.padventures.org
- Sturdy - > http://forum.padventures.org/index....ties-discussion-suggestions.38962/post-412187
-Tough Claws to Mega Aerodactyl -> http://forum.padventures.org/index....ties-discussion-suggestions.38962/post-411659
- Huge Power -> http://forum.padventures.org/index....ties-discussion-suggestions.38962/post-411530
The Darmanitan in Zen Mode have a 10% damage increase because of the ability. The Galarian Darmanitan in standard form has a skill that we do not have in the game yet, a very strong skill, which is also related to the damage increase: Gorilla Tactics.
It would be awesome to implement this skill, something like:
Gorilla Tactics= Increases damage of the user by x%.(10%,12% or15%)
Hiho I sent you privКак поменять пароль?
Может я делаю что то не так?
Нужна Ваша помощь.
Спасибо.
bump allCan ability Sand Force,Sand Rush and Sand Veil be activated with move Sandstorm and Schorching Sands? I think this will help a lot some ground pokes.
Ability Tough Claws to Mega Aerodactyl from bulbapedia.
Own Tempo for Mega Camerupt(numel have this ability).
Bump All
Add ability Libero for Cinderace.Can ability Sand Force,Sand Rush and Sand Veil be activated with move Sandstorm and Schorching Sands? I think this will help a lot some ground pokes.
Ability Tough Claws to Mega Aerodactyl from bulbapedia.
Own Tempo for Mega Camerupt(numel have this ability).
Add ability Libero for Cinderace.
Bump All
Friend Guard
I would like to propose a small change to this ability.
currently, friend guard works so that the user (pokémon) is out of the pokeball, that is, it is being used, so that this effect of reducing incoming damage happens.
I would like to propose, that, instead of this ability being activated only when the user pokémon is released, that you could allow this ability to be released as long as you have the pokémon that uses that ability, in your team/your bagpack, and obviously, while you are partying with your partner. This would be very helpful, and would make the ability even more useful and interesting.
Ppl playing this game for 15 years and still dont know the difference between ability and skill