Hi guys. We opened this thread in order to discuss about new feature - Pokemons' abilities.
What's that?
Bulbapedia's quote:
We would like to invite you to suggest and discuss about the whole system and its mechanics, but at first, let's get clear at some points;
1. Abilities will be added, and there's no chance of resigning for the system.
2. You can suggest changes in;
- Pokemon who can learn x ability - If you think pokemon shouldn't learn some of them, say it. Don't forget to argument it.
- Numbers, such as % of boost or nerf or timing.
- Way the ability will work
3. If you see that some pokemon doesn't learn any ability - suggest another from the list, of course with a proper argument.
4. If you think that some ability shouldn't exist, explain why. Arguments such as "pokemon will be op", "pokemon will be sux" will be ignored. You have to explain why pokemon would become op or why would become bad.
5. If you think that we should add custom abilities;
- give argument
- suggest name
- suggest its mechanics - remember that it shouldn't be out of sense like electric pokemon causing hailstorm.
6. Don't fight in this thread and always use arguments.
7. Discussion and suggestions have to be in english. Posts with foreign language will be deleted.
Ability Rules:
1. One pokemon can have only 1 ability at time.
2. You can restart and receive random ability (in case if pokemon learns more than 1) only once. Your pokemon then will receive random available ability from the list, still with posibility of getting the same one again.
3. If lower form learns some ability, but higher one doesn't, there is very low chance that higher form will get it from the lower one while evolving.
4. Wild Pokemons won't have abilities until they're caught.
What's that?
Bulbapedia's quote:
that provides a passive effect in battle or in the overworld. Individual Pokémon may have only one Ability at a time. Prior to Generation VI, an Ability could not be changed after a Pokémon was obtained except by Evolution—where the new Ability is determined by the former Ability—and form change.
We would like to invite you to suggest and discuss about the whole system and its mechanics, but at first, let's get clear at some points;
1. Abilities will be added, and there's no chance of resigning for the system.
2. You can suggest changes in;
- Pokemon who can learn x ability - If you think pokemon shouldn't learn some of them, say it. Don't forget to argument it.
- Numbers, such as % of boost or nerf or timing.
- Way the ability will work
3. If you see that some pokemon doesn't learn any ability - suggest another from the list, of course with a proper argument.
4. If you think that some ability shouldn't exist, explain why. Arguments such as "pokemon will be op", "pokemon will be sux" will be ignored. You have to explain why pokemon would become op or why would become bad.
5. If you think that we should add custom abilities;
- give argument
- suggest name
- suggest its mechanics - remember that it shouldn't be out of sense like electric pokemon causing hailstorm.
6. Don't fight in this thread and always use arguments.
7. Discussion and suggestions have to be in english. Posts with foreign language will be deleted.
Ability Rules:
1. One pokemon can have only 1 ability at time.
2. You can restart and receive random ability (in case if pokemon learns more than 1) only once. Your pokemon then will receive random available ability from the list, still with posibility of getting the same one again.
3. If lower form learns some ability, but higher one doesn't, there is very low chance that higher form will get it from the lower one while evolving.
4. Wild Pokemons won't have abilities until they're caught.
Ability | Description | Pokemon that can learn it |
---|---|---|
Scrappy | causes Ghost-type Pokémon to be hit by damage-dealing Normal- and Fighting-type moves inflicted by the user. | Stoutland, Herdier Miltank |
Sand Rush | During the sandstorm, speed of the pokemon will be 25% higher | Soutland Herdier Sandslash Sandshrew Drilbur Excadrill |
Mold Breaker | Ignores abilities of the opponent | Pinsir Cranidos Rampardos Excadrill Axew Fraxure Haxorus |
Shed Skin | Has 10% chance to cure pokemon by 5% of its hp. Can happen only once during 1 battle (duel) or once per 3 minutes in exp | Ekans Arbok Seviper |
Marvel Scale | If pokemon has status condition (freeze, burn, paralysis, sleep, poison, confusion) it will be 10% resistant to everything | Milotic |
Magic Guard | Prevents damage from weather statuses and poison | Clefable, Clefairy, Abra, Kadabra, Alakazam, |
Friend Guard | Reduces 20% damage done to pokemon in party with the user | Clefable Clefairy |
Tangled Feet | If the user is confused (opponent used confuse or supersonic) all moves used against it will have 20% less damage | Pidgeot Dodrio Spinda Chatot |
Sap Sipper | When user is hit by a grass type move, his next attack will be 10% stronger. Will not activat if aromatherapy is used against it. | Azumarill Girafarig Stantler Miltank Zebstrika |
Infiltrator | Bypass reflect and substitute but with 20% damage. [spells casted by users will deal only 20% dmg even if opponent used reflect or substitute] | Zubat Golbat Crobat Hoppip Skiploom Jumpluff Ninjask Seviper Spiritomb Litwick Lampent Chandelure |
Chlorophyll | During harsh sunlight, the Speed of user will be 30% higher | Bulbasaur Ivysaur Venusaur Gloom Vileplume Bellsprout Weepinbell Victreebel Exeggcute Exeggutor Bellossom Tangela Tangrowth Seedot Nuzleaf Shiftry Hoppip Skiploom Jumpluff Sunkern sunflora |
Shield Dust | When the Pokémon is damaged by an attack, any additional effects are negated For example: Electroweb will cause dmg, but will not paralyze. Same for: thunder wave, volt tackle, dragon wave, haze, tri attack, Retaliate, Thunder Punch, Thunder, Spark | Dustox, Venomoth Caterpie, Weedle |
Tinted Lens | Makes moves that deal 1500]dmg stronger by 15% Note: 1500 dmg in total, not for every hit, so moves like earthquake, hydropump or rain dance wich have few hits don’t count. | Butterfree Venomoth Venonat Hoothoot Noctowl Illumise |
Sweet Veil | Sweet Veil prevents the Pokémon with this Ability and all the pokemons in party with it from falling asleep: This means these moves will have no effect: Sing Hypnosis Sleep Talk Sleep Powder Yawn Grass whistle Melody | Cutiefly Ribombee Bounsweet, Steenee Tsareena |
Pickup | User picks random TM from opponent’s list and can use it until saved to the ball. Damage should be copied from the opponent. It should NOT work in duels. It can activate once per 5 minutes. Timer starts when pokemon is saved to the ball. Note: additional TM will appear on the skills bar, even if user has already learned 2 tms. Additional TM can be used max 3 times, before saving pokemon to the ball. | Aipom Linoone Pachirisu Ambipom Lillipup Gourgeist |
Technician | Increases damage of TMs by 10% | Persian Mr Mime Scyther Scizor Hitmontop Breloom Roserade Ambipom |
Rattled | If this pokemon is hit by a dark, bug or ghost type move, its speed will be increased by 20% for 8seconds | Sudowoodo Dunsparce Snubbull Granbull |
Sand Veil | User is immune to Sandstorm’s status, And 30% resistant to Sandstorm (spell) | Sandshrew Sandslash Diglett Dugtrio Geodude Graveler Golem Gligar Gliscor Phanpy Donphan Cacnea Cacturne Gible Gabite Garchomp |
Volt Absorb | If the user is hit by damaging electric spell, it will heal the user by 30% damage that would be caused to the user. Move itself will deal no damage. Can happen only once In duel – to the very first electric spell hit to the user. In the wild (exp) can happen once per 3 minutes. | Jolteon Chinchou Lanturn Pachirisu Minun Plusle&Minun |
Thick Fat | fire or ice spell will deal 20% less damage to the user | Seel Dewgong Snorlax Marill Azumarill Swinub Piloswine Mamoswine Walrein Sealeo Spheal |
Guts | While the pokemon has a status condition caused by the weather or poisoning/freezing, its dmg will be increased by 10% | Rattata Raticate Machop Machoke Machamp Flareon Heracross Ursaring Taillow Swellow Makuhita Hariyama Luxray Conkeldurr family |
Own Tempo | Own Tempo prevents the Pokémon from being afflicted by confusion | Slowpoke Slowbro Slowking Lickitung Lotad Lombre Ludicolo Spoink Grumpig Spinda Glameow Purugly Lickilicky Bergmite Avalugg |
Ice Body | During hail, status instead of dealing the damage will heal for 300 hp each turn. | Seal Dewgong Glalie Spheal Sealeo Walrein Glaceon Vanillite Vanillish Vanilluxe Bergmite Avalugg |
Blaze | If the user has less than 20% of HP, his fire spells will deal 10% more damage. | Charmander Charmeleon Charizard Cyndaquil Quilava Typhlosion Torchic Combusken Blaziken Chimchar Monferno Infernape |
Vital Spirit | prevents pokemon from falling asleep | Mankey Primeape Magmar Magmortar Delibird Elekid Electabuzz Electivire Lillipup Rockruff Lycanroc |
Swarm | If the user has 20% hp] then its bug moves will deal 10% more dmg | Scyther Scizor Ledian Ledyba Spinarak Ariados Heracross Beautifly Volbeat |
Super Luck | Random move from opponent instead of causing damage will heal the user for 1/3 of the damage that would be caused to the pokemon. In case if pokemon as spells that have few hits, like rain dance, then every hits will heal instead of causing the dmg. In duels: can happen just once per duel In wild: can happen once per 5minutes | Togepi Togetic Togekiss Murkow Honchkrow Absol |
Prankster | Switches movesets of user with the opponent for 15 seconds. Has 10% chances to happen In duel: happens once per battle In wild: happens once per 10 minutes | Murkrow Sableye Volbeat Illumise Riolu |
Cursed Body | There’s 30% chance that pokemon with this ability cannot be hit by the same move of the opponent twice. For example if Lapras uses hydropump against the user, cannot use it again. in wild: user cannot be it by the same move for 3min | Gengar Shuppet Banette Alolan Marowak Froslass |
Poison Point | When the opponent makes a contact move (face to face) there is 30% chance that opponent will be poisoned [giving poison condition 100dmgx1 for 10 turns] | Nidoqueen Nidoran Nidorina Nidoking Seadra Qwilfish Roselia Roserade |
Sand Force | During Sandstorm moves of ground, rock and steel type of the users have increased damage by 10% | Diglett Dugtrio Hippowdon Excadrill Drilbur Hippopotas Nosepass Probopass |
Arena Trap | In the battle opponent is unable to use: Blink, dark portal. Else there’s 20% chance that opponent will be unable to use: underground, underwater or sky attack | Dugtrio Trapinch |
Skicky Hold | User blocks moves of opponents such us: Mind reader, me first, mimic, copycat, mirror move, covet | Muk Grimer Gulpin Swalot |
Storm Drain | Gives immunity to water type moves | Lileep Cradily Fineon Lumineon |
Sand Stream | It causes sandstorm (weather) for 15 seconds. In duel: happens once pokemon with this ability is released In wild: happens once pokemon is released but has exhaustion of 3 minutes | Tyranitar, Hippopotas Hippowdon |
Overcoat | Pokemon with this ability is immune to weather statuses such as sandstorm and hailstorm | Shellder Cloyster Pineco Forretress Shelgon |
Swift Swim | If there’s rainy weather, speed of the user is 50% higher for 5 seconds In battle: can happen once. | Psyduck Golduck Poliwag Poliwhirl Poliwrath Horsea Goldeen Seaking Omanyte Omastar Kabuto Kabutops Mantine Qwilfish Kingdra Lotad Lombre Ludicolo Surskit Anorith Armaldo Feebas Huntail Relicant Luvdisc Beartic Finneon Lumineon |
Soundproof | Pokemon with this ability is 50% resistant to sound moves: Echoed voice Hyper Voice Metal Sound Boomburst Bug Buzz Chatter Clanging Scaled Disarming Voice Grass Whistle Snarl Uproar | Voltorb Electrode Mr Mime Loudred Exploud Sheldon Bastiodon Snover Abomasnow |
Solid Rock | Move that should deal 2x damage will deal 1.7x instead. | Rhyperior Camerupt |
Cloud Nine | Gives immunity to weather statuses (all) | Psyduck Golduck Lickitung Lickilicky Swablu Altaria |
Water Absorb | If the user is hit by a water move, it will restore 15% of its hp, and the move used by opponent in this moment will deal no damage. In duel: can happen only once In wild: can happen every 5min For example if Lapras will use Hyropump against the user, it will heal instead dealing damage, but all next moves will normally be damaging, even wate ones. | Lapras Poliwag Poliwhirl Poliwrath Vaporeon Chinchou Lanturn Politoed Wooper Quagsire Mantine Cancnea Cacturne |
Water Veil | Immunity to burn status And 10% immunity to fire type attacks | Goldeen Seeking Wailmer Wailord Huntail Finneon Lumineon |
Rain Dish | During Rain pokemon will receive 70hp for every second lasting of rain dance. | Squirtle Wartortle Blastoise Tentacool Tentacruel Wingull Pelipper Morelull Shiinotic |
Torrent | Water type moves used by the pokemon with this ability will deal 15% dmg more, if the user has less than 20% hp | Squirtle Wartortle Blastoise Totodile Croconaw Feraligatr Mudkip Marshtomp Swampert Piplup Prinplup Empoleon Froakie Frogadier Greninja |
Liquid Ooze | Liquid Ooze causes HP-draining moves used on the Pokémon with this Ability to damage their caster instead of healing them. This means if opponent will use hp draining attack, it will cause damage to itelf. Moves like: Draining kiss Drain punch Giga drain Mega drain Absorb Dream Eater Leech Life Leech Seed | Tentacool Tentacruel Gulpin Swalot |
Drizzle | Causes to rain (weather) [for 30s] And 20% resistance to water type. [perm] In wild: causes rain for 30s with 5 minutes cooldown | Politoed Pelipper |
Flash Fire | Makes the user immune to fire type moves. | Ninetales Arcanine Rapidash Flareon Typhlosion |
Drought | Summons harsh sunlight (weather) for 30 seconds [just once in duel] in wild with 5min cooldown | Vulpix Ninentales Torkoal |
Flame Body | When the opponent makes a contact move (face to face) there is 30% chance that opponent will be burned [giving poison condition 100dmgx1 for 10 turns] | Ponyta Rapidash Magmar Magmortar Slugma Magcargo Magby Litwick Lampent Chandelure |
Early Bird | Sleep status duration is halved. | Doduo Dodrio Kangaskhan Ledyba Ledian Natu Xatu Sunkern Sunflora Girafarig Houndour Houndoom Seedon Nuzleaf shiftry |
Synchronize | When a Pokémon with Synchronize is burned, paralyzed, or poisoned by another Pokémon, that Pokémon will be inflicted with the same | Abra Kadabra Alakazam Natu Xatu Espeon Umbreon Ralts Kirlia Gardevoir |
Aftermath | When a Pokémon with this Ability faints due to damage from a move that makes contact, the attacking Pokémon takes equal damage that has made to the user | Drifblim Drifloon Voltorb Electrode |
Aroma Veil | Moves such as: Bewitch Disable Mefirst Mindreader Cursed Body [ability] Are not affecting the user | Spritzee Aromatisse |
Dry Skin | User will receive 25% more damage from fire-type moves. When hit by water moves, they will deal no damage and heal the user by 25% of supposed damage. If pokemon has used “protection”, it will be not be healed. | Paras Parasect Jynx Toxicroak |
Filter | Move that would normally deal 2x damage, will deal 1.7x | Mr Mime |
Heatproof | Gives 50% resistance to fire type | Bronzong |
Innards Out | When a Pokémon with this Ability faints, it deals damage to its opponent equal to the amount of HP it had left before last being hit. | Pyukumuku |
Iron Punch | Gives 10% dmg boost to punch moves. List of moves: http://bulbapedia.bulbagarden.net/wiki/Iron_Fist_(Ability) | Hitmonchan Chimchar Monferno Infernape Timburr Gurdurr Conkeldurr |
Levitate | Grants immunity to ground type. | Gastly Haunter Gengar Bronzong Koffing Weezing Misdreavus Vibrava Flygon Lunatone Solrock Duskull Chimecho Baltoy Claydol Mismagius Hydreigon |
Limber | Pokemon with this ability cannot be paralyzed | Persian Hitmonlee Glameow |
Magic Bounce | Reflects status moves instead being hit by them | Natu Xatu Espeon |
Magma Armor | Pokemon with this ability cannot be frozen (stunned by sheer cold, Ice beam or freeze dry) | Slugma Magcargo Camerupt |
Motor Drive | Pokemon’s speed raises by 50% for 7 seconds if is hit by electric move instead of taking damage from it. Can happen only once in duel | Zebstrika Electivire Blitzle Emolga |
Multiscale | Multiscale reduces damage taken from damage-dealing moves by half when at maximum HP. This means that very first move used against pokemon with this ability will cause half dmg ONLY if this pokemon has full HP | Dragonite |
Pixilate | Pixilate causes all Normal-type moves used by the Pokémon to become Fairy-type | Gardevoir Sylveon |
Poison Heal | Restores HP if the Pokémon is poisoned, instead of losing HP. | Shroomish Breloom Gliscor |
Regenerator | Restores 8% of hp if has less than 50% of hp. - Can happen only once in duel - Has cooldown of 3 minutes in wild | Slowpoke Slowbro Slowking Tangela Corsola Tangrowth |
Rivalry | Becomes competitive and deals 5% more damage to Pokémon of the same gender, but deals 5% less to Pokémon of the opposite gender. | Nidoran Nidorina Nidorino Nidoqueen Nidoking Luxray Beautifly |
Shell Armor | When user’s hp goes under 30%, shell armor will give it resistance of 15% to everything | Lapras Krabby Kingler Shellder Cloyster Omanyte Omastar Corphish Crawdaunt Turtwig Grotle Torterra |
Static | When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become paralyzed. This can affect Ground-type Pokémon. | Pikachu Raichu Voltorb Electrode Mareep Flaaffy Ampharos Elekid Electabuzz Electrike Manectric |
Toxic Boost | Powers up user’s attacks by 10% while it’s poisoned. | Zangoose |
If you want to suggest custom ability | don't use name of already existing ones | in bulbapedia |
especially those, that are related | to stats boosts or nerfs | - |
Also if some pokemon isn't on the list with any ability | a) check firstly on bulapedia, if the pokemon doesn't learn abilities related to stats. If so, then wait for random stats system implementation | b) suggest custom ability or already existing one. Remember to argument your choice. |