King
Active member
- Joined
- Sep 29, 2012
- Messages
- 216
- Reaction score
- 76
My motivation to write this thread is basicaly before christmas i see a lot of Dragonite being sold by like 3.5k. This draw my attencion, check my Pokedex and if i'm not wrong his kit not change since Johto, when i stop to play 5 years ago(? more or less).
P - Wing Attack
P - Extreme Speed
m1- Aqua Tail -ST low damage
m2- Fly - ST melee good damage
m3- Thunderwave - Easy2miss Cone Good Damage
m4- Changing Scales - AoE Dragon
m5- Hyper Beam - Beam(3x6) Good Damage
m6- Dragon Rage - ST
m7- Roost - 25%HP 50s (worse heal)
m8- Sky Drop - Best flying in set
m9- Twister - AoE Dragon
m10- Outrage - AoE Dragon
-/-/-ST - Single Target -/- AoE - Area of Effect
Summary
2 Moves that not fit it, Aqua Tail and Thunderwave, 2 lost children.
3 AoE dragon moves, lets change one for a Flying AoE move, like Hurricane, thats on his move learn set since Generation 5.
Roost is a bad move in the way it is now, 25% heal is right, but CD of that move not.
My suggestion
Aqua Tail -> Dragon Tail (a irrelevant change)
Thunderwave -> Safeguard/Headbutt (i'm not sure how safeguard work, i think it prevent 'stuns') or rework Thunderwave to work like 'Imprison' with no/low damage infringing Paralyze.
Clanging Scales -> Hurricane
Roost - 50s -> 30s
P - Wing Attack
P - Extreme Speed
m1- Aqua Tail -ST low damage
m2- Fly - ST melee good damage
m3- Thunderwave - Easy2miss Cone Good Damage
m4- Changing Scales - AoE Dragon
m5- Hyper Beam - Beam(3x6) Good Damage
m6- Dragon Rage - ST
m7- Roost - 25%HP 50s (worse heal)
m8- Sky Drop - Best flying in set
m9- Twister - AoE Dragon
m10- Outrage - AoE Dragon
-/-/-ST - Single Target -/- AoE - Area of Effect
Summary
2 Moves that not fit it, Aqua Tail and Thunderwave, 2 lost children.
3 AoE dragon moves, lets change one for a Flying AoE move, like Hurricane, thats on his move learn set since Generation 5.
Roost is a bad move in the way it is now, 25% heal is right, but CD of that move not.
My suggestion
Aqua Tail -> Dragon Tail (a irrelevant change)
Thunderwave -> Safeguard/Headbutt (i'm not sure how safeguard work, i think it prevent 'stuns') or rework Thunderwave to work like 'Imprison' with no/low damage infringing Paralyze.
Clanging Scales -> Hurricane
Roost - 50s -> 30s