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Anti KS system

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Grayfoox

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Hi guys

Just to ask if is possible to add a mini system that gives rewards when you don't do KS to people? I know KS is not punishable and that's why many people do it without regrets, but with a system that award people with good behavior will help us to have a better community. This system can be totally random with people without any report (similar to Tutor recruitment system) and weekly like LT of the week system OhGodNo.

Actually I'm tired of people that just comes to a respawn and starts to kill everything without asking anything (i.e. how long?, can I kill this part of the respawn?, can you ping me once you leave?) because many people as me just want to exp pokes for a short time when you find a free respawn. evilskyuper
 

Ludacha

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There is no system in universe that can fix those noobs xD
Dont even waste time,show them that u ahve time and kill all to,be annoying and they will leave when they see that cant do much on that resp
I always do same when someone dont respect "who came first" thing, just be more annoying then KS nub

I think PVP is best that can happen for that,kill damn nub,down his level! xD
 

ToxicBoii

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There is no system in universe that can fix those noobs xD
Dont even waste time,show them that u ahve time and kill all to,be annoying and they will leave when they see that cant do much on that resp
I always do same when someone dont respect "who came first" thing, just be more annoying then KS nub

I think PVP is best that can happen for that,kill damn nub,down his level! xD

If you can kick out kser from your resp you dont need such systems :).
 

huberto

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It is possible to fix, at least on spawns where you have to enter through doors or teleports. Make a system that is checking if someone is hunting on spawn and is not going to let other person pass through the doors/tp unless he is in party with person on the spawn, this way friends can go and hunt together but no random idiot can come to ks. Obviously it requires some limitations to avoid abuse. For example system that is controlling hunting spot should be checking if person is not afk, lets say not moving/getting exp/attacking for few minutes then he should get kicked. It should be impossible to log off on such spawn and if you close client there you get kick to PC. Limited playtime could be a good idea to not let 1 person occupy the spawn for 15 hours a day but it's hard to say what could be the correct limit. Once it's implemented there could be a hunting board added somewhere in pvp, when you click on it you get live list of spawns protected and information about who is currently hunting there so you can msg him/her and ask for time - this would teach people how to live together and respect each other a little more and noone would be angry anymore for wasting 15 minutes to get to the spawn just to see it's taken. This is just a simple idea I got right now, no much of thinking behind it. But yeah, we get this topic back once again and I have no doubts that nothing is realy going to happen in this case, anyway good luck with your thread.
 

Ludacha

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It is possible to fix, at least on spawns where you have to enter through doors or teleports. Make a system that is checking if someone is hunting on spawn and is not going to let other person pass through the doors/tp unless he is in party with person on the spawn, this way friends can go and hunt together but no random idiot can come to ks. Obviously it requires some limitations to avoid abuse. For example system that is controlling hunting spot should be checking if person is not afk, lets say not moving/getting exp/attacking for few minutes then he should get kicked. It should be impossible to log off on such spawn and if you close client there you get kick to PC. Limited playtime could be a good idea to not let 1 person occupy the spawn for 15 hours a day but it's hard to say what could be the correct limit. Once it's implemented there could be a hunting board added somewhere in pvp, when you click on it you get live list of spawns protected and information about who is currently hunting there so you can msg him/her and ask for time - this would teach people how to live together and respect each other a little more and noone would be angry anymore for wasting 15 minutes to get to the spawn just to see it's taken. This is just a simple idea I got right now, no much of thinking behind it. But yeah, we get this topic back once again and I have no doubts that nothing is realy going to happen in this case, anyway good luck with your thread.

Honestly,to complicated.
Things like ks happening,only normal solution is that man which came respect other player, coz non of them wont have fun if both start to hunt
Respect is all.I always be more annoying then them,they cant trow few balls.Then after see there is no point to fight,they leave
Anad about limited hunting place,no damn chanse,that worse thing that could be implemented.Im hunting for catches,and its my problem if i want to camp 15 hours.
You or someone that want to hunt,well go on other place,as ksers should go.Its big map can do bunch of things. It would be annoying if even my normal hunting became on timer, like some c ticket

I think any other thign would ruin game,just fight with noobs they cant win you if you are better
 

MestredoBCC

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Start give cloned box or shiny box for reward because good behavior. I bet that in a week the cases of KS decrease by 90%. kkkkkk
 

demzpacito

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Ks god doesn’t approve this shit

elIqezP.png
 

Sucrilhosforever

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It is possible to fix, at least on spawns where you have to enter through doors or teleports.
there is an idea surrounding tibia for some years now, not sure if it was implemented: instanced spawns(or something)
the idea is: you put numerous instances of the same specific spawns, so when you/your party enters a specific spawn, there will be only you/them on that spawn, nobody else, and since there would be few of those, people wouldn't block the entrance. But if that's a concern there could be a log to see when X player and its party entered that spawn for example, or limiting for X hours maybe?

there is pros and cons for that idea on a PvP game, but on PvE i can't see anything negative to that, besides reducing player's interactions in the wild, and kser's crying that they can't opress someone when they are at home to feel better with themselves.

if there is another con, i'd gladly hear =)
 
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stin stauer

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You guys have nice ideas, I just wonder when it would be implemented, considering that so far we dont even have a simple system to show how many players have an activated ticket to cloned/wormhole islands

Not even speed limit on characters has been set yet to avoid some famous ksers
 
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mmarvim

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Somebody here already played the new game genshin impact? I know this will probably never happen in PAdventures, but the idea of private world is awesome. Imagine a world where u can go hunt without any warning of KSers? mindblown
Where pvp is the same for everyone and have the option of inviting players to your world, also a multiplayer world as nowadays
 

Himbeere

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Wouldn't it be too much complicated? I mean, I am not a specialist but I can see already some bugs regarding it. I don't know as well If it would make a sense, we don't have so much players and I can see that only big and good respawns are usually occupied by high levels. Some of them are spending many hours leveling up Pokemon or character so you would have to wait eternity to enter the respawn. And yeah... I can see already some players complaining about the system that they can't exp blabla so yeah... for sure we could expect shitstorms everywhere and I think it would be tired for all the players and also Staff members.

Is there any other solution? Of course not. Ks was, is and will be everywhere. There are some players behaving shitty way and they will never change... because they don't care and are selfish. And you know, we are not psychologists and we also cannot punish for KS because that would end us. I hate it as well but good I always meet kind players who respect each other. Sometimes it's better to let go, although it's not a good solution either or... make more respawns (but its a lot of work and for now there are more important stuff).
 

ToxicBoii

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Wouldn't it be too much complicated? I mean, I am not a specialist but I can see already some bugs regarding it. I don't know as well If it would make a sense, we don't have so much players and I can see that only big and good respawns are usually occupied by high levels. Some of them are spending many hours leveling up Pokemon or character so you would have to wait eternity to enter the respawn. And yeah... I can see already some players complaining about the system that they can't exp blabla so yeah... for sure we could expect shitstorms everywhere and I think it would be tired for all the players and also Staff members.

Is there any other solution? Of course not. Ks was, is and will be everywhere. There are some players behaving shitty way and they will never change... because they don't care and are selfish. And you know, we are not psychologists and we also cannot punish for KS because that would end us. I hate it as well but good I always meet kind players who respect each other. Sometimes it's better to let go, although it's not a good solution either or... make more respawns (but its a lot of work and for now there are more important stuff).

We have test rooms and they work the same, spawns are just bigger than this boxes so it's just matter of space.
 

Raissa

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First of all,
Rewards for non-ksers? I wonder what would actually satisfy them much enough to stop them from ks? Sorry dude, but no way for that.

Second of all, this is an online game, playing it you have to deal with other players. If you cannot handle it, then play non online games.
Creating instances literally means creating private spawns for everyone which is way too much. Else server wouldn't be able to handle it.
 
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