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Tyranitar

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ElQloLoko

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Sup ppl, this is my idea.

There's a certain problem with Tyranitar, about it's Rock-Type, that it's side its kinda useless at the moment of hunt, and also at pvp, cause even that it is Rock, it's way countered by Flying-Type pokemons.
Also it's a bother that can't level at Charizards for levitating, or at Swellows, etc. thats why i started this post that i hope you all agree, and if you don't just tell in comments why you disagree, would be really helpful.

Current Moveset:


Crunch - m1 - level 80 - 20s
Chip Away - m2 - level 80 - 35s
Rock Slide - m3 - level 80 - 15s
Thunder Fang - m4 - level 80 - 20s
Sandstorm - m5 - level 80 - 35s
Rock Throw - m6 - level 80 - 10s
Substitute - m7 - level 85 - 45s
Payback - m8 - level 88 - 15s
Night Daze - m9 - level 90 - 45s
Earthquake - m10 - level 90 - 45s

New Moveset::

Crunch - m1 - level 80 - 15s
Chip Away - m2 - level 80 - 35s
Rock Slide - m3 - level 80 - 15s
Thunder Fang - m4 - level 80 - 15s
Sandstorm - m5 - level 80 - 35s
Fire Fang - m6 - level 80 - 10s
Substitute - m7 - level 85 - 45s
Smack Down - m8 - level 88 - 25s
Night Daze - m9 - level 90 - 45s

Stone Edge - m10 - level 90 - 35s
Payback - Passive[/I]
[/B]

- Decided to remove Rock Throw; became useless if Tyranitar already has Rock Slide + Smack Down. Also gives a bit advantage against Grass-Type
- Following by Smack Down stuff; I though it a lot and realized that isn't so useful Payback; I mean that it's enough with an strong AoE spell such as Night Daze and it's son Crunch, so maybe put as passive it's better idea. Smack Down makes the perfect combo with Sandstorm + Stone Edge
- Finally, decided to not put Stealth Rock, why? Cuz it would be way op (Ss + Smack + Stealth = God have mercy), so Stone Edge brings the perfect combo for hunting (Ss + Smack + Edge = :D)
 
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Grayfoox

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well I would just to add tyranitar is missing in the moveset its native move (hyper beam)
 
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