Change formula of PVP zone (That one where you're in blue or red team)
- Player can get exp for killing people
+If killed player has lower level than murder = +2% exp for murderer , -1% exp for victim
+Equal levels = +4% exp for murderer, -2% for victim
+Killed player has higher level than murder = +6% for murderer , -4% for victim
- Player's pokemons can get exp through killing other player pokes
+ 20 exp per each level of killed pokemon (e.g killed 130 meganium would give 2600 exp to pokes who killed it )
Marked with + propositions , should be discussed , but the point is to make the game less monotonous , with using places that are almost all the time empty and introducing new ways of gameplay .