kingofanything
New member
- Joined
- Sep 15, 2016
- Messages
- 182
- Reaction score
- 55
Maybe add new pokemons from past events to market so you can sell them to people.
Add some Gliscors, Lickilickys and Weaviles to resps
Right now we have decent resps for almost all pokes from INQ box but those 3 (not counting Lux/Zong/Toxi). I see no point in having such difference on it
Weavile is 1 every 5 min (if Im not mistaken) on a resp that usually people use for lvling
Gliscor is 1 every 3 min
Lickilicky (the most critical imo) is 1 every 5 min inside the safari and sometimes it comes in 120+ lvl
I thought about adding 3-4 Weavile to 205+ dark room, 3-4 Lickilicky to new 180+ normal resp and 3-4 Gliscor to 170+ Ground
Besides that, I beg you to fix Lickilickys hp. It has like miniboss life, takes me 3-4 fighting pokes full tm to kill it
Regards
Add Tm Blizzard to Articunos loot
Add Tm Electric Storm to Zapdos loot
Increase rate of Blast Burner on Enteis loot (decrease rate of Lava)
Make Beast Ball avaible to throw at any place even if catch rate will be x1.
I think they should be resevred only for ultra beasts. It's my humble opinion.
i have no idea how this happened cause ive never owned a single beast ball but
Is it possible to boost Lopunny and Diggersby catch rate like you did with pokes from previous events that were recently added to the map (Jellicent, Whimisicott, Lilligant)?
Why this incineroar dont have any protection skill or ref. ?
Everything should have it?
What? Who said that every starter pokemon should have protection skills? First of all, there is rebalance section that is intended for this kind of questions/suggestions. Incineroar will stay protectless.If it starter pokemon,so yes
We didn't boost anything.
What I mean is: every poke when introduced ingame through reward from event comes with Very Rare rate. After you introduced Alola, I noticed some of them were still Very Rare (at least Whimisicott were for sure). After that it became Rare. Thats what I mean for boosting, setting a greater rate
When they aren't available in map and it says "very rare" means their rate is 0. We don't set catch rates for them, when they can be obtained through the event, that's why it seemed to be "boosted", but it wasn't. "very rare" is when rate starts from 0 to xx. The same can be noticed in pokedex info of uncatchable pokemons, like hitmonlee for example. So request denied, sorry