Zelricks
Well-known member
Quest Pokémon level 150 || Poll
Hello guys,
We are doing a new quest to let you level up to 150 your pokemon, which would be probably implemented before alola update.
Good sides:
- Would give a small motivation for some players
- new opportunities and challenges
- new achievements
- new Pokemon's experience stages, exping to 130 would be easier than now,and exping to 131-150 would be the same or similar, as it is now to 130.
- Quest will have few rewards on every stage, including new tm case with tms 106-156
- More new spawns.
Bad sides:
- leveling up your team once again, though 20 levels isn't big deal.
We would like to know what's your opinion about it. If you agree or disagree, please give sense argument. Votes for NO, without explanations will be ignored.
Argument such as "no because ill have to level my whole collection of 300 pokemons" is weak.
Difference between Pokemons 130-150 is the same as between 110-130. If you are a good dueler, using pokemon of level 110 you can defeat opponent of level 130. Can't you?
In numbers, the difference is around the same, as between normal and cloned pokemon (1 - 1,5k hp more, 200~ dmg of every spell more)
Hello guys,
We are doing a new quest to let you level up to 150 your pokemon, which would be probably implemented before alola update.
Good sides:
- Would give a small motivation for some players
- new opportunities and challenges
- new achievements
- new Pokemon's experience stages, exping to 130 would be easier than now,and exping to 131-150 would be the same or similar, as it is now to 130.
- Quest will have few rewards on every stage, including new tm case with tms 106-156
- More new spawns.
Bad sides:
- leveling up your team once again, though 20 levels isn't big deal.
We would like to know what's your opinion about it. If you agree or disagree, please give sense argument. Votes for NO, without explanations will be ignored.
Argument such as "no because ill have to level my whole collection of 300 pokemons" is weak.
Difference between Pokemons 130-150 is the same as between 110-130. If you are a good dueler, using pokemon of level 110 you can defeat opponent of level 130. Can't you?
In numbers, the difference is around the same, as between normal and cloned pokemon (1 - 1,5k hp more, 200~ dmg of every spell more)
Zelricks™;353209 said:I don't know why does this concern you too much, if you aren't playing anymore since 1 year, we are of course accepting your arguments, but game changed a lot since december, when Nino was kicked, let's say we're less limited.
Let me give you - first thing you shall do is opening a thread "our plans for 2017".
Find there some points, for example
- Battle Towers
- tasks to get mega evolution item will be available only for players, who have finished quest, some pokemons will be able to megaevolve at level 135-140.
- Pokemon stats, that will be available for everyone but better ones only pokemons with level 131+
- Unique tasks with good rewards, for example some of held items, that we will add in future.
- New achievements and rewards
At the beginning we were planning to base only stats system on it and new achievement plus some mega bosses, those who were in pvp today probably saw mega gallade.
After a little conversation between some staff members, we decided to put more things there.
Professions is our fresh idea, it's a little mix of promotion quest. Professions will be based on Pokemons' types. Every profession is going to have different benefits, I am unable to tell you right now which professions and which benefits, because as I said, it's fresh idea with a skeleton sketch in our heads, but as good sketch, as we know to which point we want to go ^^.
Some professions, for example archeologist will have unique pokemon, which is Tyrunt, besides this little boost on rock type moves and resistance to rock type moves. Other profession will be able to create new balls with better catch rates etc.
I cannot describe everything right now, because it's not time for it and not the right thread.
When the right time comes to release the system, we will be collecting players suggestion for every profession we want to create.
Remember please, that in some parts I used words "some" in case of professions.
- People who know alola and Pokemon Sun&Moon games or anime, probably remember that there are Z-moves, which are basically stronger moves, something different than a TM, because there is only one Z move per type, however, we want to add respective Z-moves that some pokemon can hold, for example Eeevee evolutions or Snorlax and a... pikachu. Yes, we were planning to balance Pikachu to let players to level it up to a high level and feel like Ash Ketchum ;D
You are keep talking about players, who dislike whole idea and let's be honest, most of them do because of laziness. Have you ever thought that there are several players who already reached their goals and left or will leave the game because of lack of motivation? Of course I realize, that there is our fault in it, I'm not going to mention that we were always fair or kind for players or that some have left because of our fault unrelated to game systems, but more likely to our behavior. We aren't perfect, nobody is, it's very stressful, not only because of some players, but also because of work we have to do. Don't tell me to change work then - many people are stressed of their in real life jobs or other things, that doesn't mean we cannot be stressed or lose patience, because of game and players. However, we are trying and we will keep trying to be more kind for you and get better. At this point I would like to say I am sorry for everyone, who have ever felt bad because of us - being unkind or unfair (not unfair because we deleted you for using macro in casino or abusing of some bugs).
You are sticking to your arguments, as we do to ours. You are telling us to look from the other side - side of players, so I will ask you to look from the other side too - side of players, who are agreeing on whole idea. For many of them it is a new motivation to play, leave pvp, level up, get new opportunities or challenges. Besides of this, as I said there are more things planned to be added in the future (no, not soon, there's no nino anymore, so let's forget this word already).
Quest, let's call it secret adventures is a base to do other things we plan.
If you aren't motivated to level, then well, you should play games, where you don't have to exp (you even have to in nintendo games). Padventures has many aspects, pvp and experience, one is related to another. If you want to be a dueler, you need to exp a bit. Remember it's limited unlike to tibia or well known pxg.
Don't make us stay in place where we are, and let us go on. Every game gets advanced after some years from release. Tibia does and many other games do.
At the end of my post I would like to say once again. Experience stages for Pokemons will change. It will be easier to exp to level 130, than it is now.
If players have reasons to level up pokemons to 130, they will find their own reason to level up to 150.
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