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Arcanine and Cloned Arcanine.

Do you think that STAFF need to change some pokemons CD(cooldown's) ?


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Moj mistrz

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Hello there, I came here to post suggestion about Arcanine and Cloned Arcanine CD's.

Arcanine/Cloned Arcanine

Moves:
Roar - m1 - level 60 - 13s
Bite - m2 - level 60 - 13s
Quick Attack - m3 - level 60 - 8s
Ember - m4 - level 60 - 18s
Flamethrower - m5 - level 60 - 33s
Fireball - m6 - level 60 - 38s
Fire Fang - m7 - level 67 - 40s
Fire Blast - m8 - level 70 - 45s
Tri Flames - m9 - level 72 - 60s
War Dog - m10 - level 75 - 80s

These CD's are fucking retarded...
My suggestion is:

Moves:
Roar - m1 - level 60 - 18s
Bite - m2 - level 60 - 12s
Quick Attack - m3 - level 60 - 9s
Ember - m4 - level 60 - 13s
Flamethrower - m5 - level 60 - 24s
Fireball - m6 - level 60 - 29s
Fire Fang - m7 - level 67 - 36s
Fire Blast - m8 - level 70 - 45s
Tri Flames - m9 - level 72 - 60s
War Dog - m10 - level 75 - 80s

Changed some CD's not too much to not making it OP, but it need to have faster cooldowns because I just attack with Bite/Quick Attack all the time.. Fireball 38 sec? Insane.. Didn't know that Arcanine suck alot because I haven't one to moment I got one in Cloned Box.

If something is wrong with my suggestion... post it here.
If you want to post your suggestion... do it here.

Thank you for attention.

#edit

...and I should name this thread - "Some pokemons CD's".
I add few pokemons I know with sucky CD's:

- Sandslash
- Ninetales
- Dugtrio
- Primeape
- Rapidash
- Dodrio
- Electrode
etc.
Probably there are more.
You need to change them CD's... I will make these threads until you will make something...

Let the people vote... we are making this server working... so our ideas can help in making this server better and better.
 
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Abble

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i like the idea but if change cds from 1 cloned, need change for all '-'... just what i think :p
 

Moj mistrz

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Abble, you got me wrong... im not complaining about a Cloned Arcanine, but about all Arcanines - both normal and cloned one(they have same CD's)... the diffrence between them is only more dmg... I suggest just to lower some CD's.

Hope you understand now.


#edit:
ex. Dragonite got xx CD on Headbutt and Cloned Dragonite got same CD on headbutt as normal... Dragonite CD's are fine..

And Arcanine got 38sec on Fireball.. it is good ? The answer is simple... - NO, is not! :)
 
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Moj mistrz

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...and I should name this thread - "Some pokemons CD's".
I add few pokemons I know with sucky CD's:

- Sandslash
- Ninetales
- Dugtrio
- Primeape
- Rapidash
- Dodrio
- Electrode
etc.
Probably there are more.
You need to change them CD's... I will make these threads until you will make something...

People let us get VOICE! Lets vote..
 

striiker

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I agree with u dude : ) arcanine, it's a nice pokemon ( image ) but cooldown sucks on him :(! I want to have one but isn't a good for fight :(!
 

danixx

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I want the CD of my raichu's Electric storm lowered too, its 100sec (Madass cd). Lower it to 60~.
 

mmarvim

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Plis, pinsir CD's too, because this no have passive and only 3 good ataks.... And What fuck is Guiliotine, it is the last atak move and hits max 1k... 400~500 fron leaf pokes ¬¬
 

Jaroliverpool

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...and I should name this thread - "Some pokemons CD's".
I add few pokemons I know with sucky CD's:

- Sandslash
- Ninetales
- Dugtrio
- Primeape
- Rapidash
- Dodrio
- Electrode
etc.
Probably there are more.
You need to change them CD's... I will make these threads until you will make something...

People let us get VOICE! Lets vote..


those pokes have lo cds them need to be fixed for real..if you fix them the game will be more interesting and diferent...
 

striiker

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Guys when this poll will finish?, And what will happend when it's finished will change the cd of the pokes or will the gms say something plz answer me.
 

Pyrokar

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By the way there already exist a thread about all less balanced, useless pokemons. If you are smart enough you will find there that cd's of Arcanine will be decreased, but the cd of roar is going up from 13 sec to 30 sec.
 

Wichox

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Arbok:
HP gain per level increased from 80 to 100
Damage gain per level from poison fang increased from 4 to 6
Damage gain per level from sting gun increased from 4 to 6
Damage gain per level from pin missile increased from 5 to 7
Added toxic spell

Arcanine:
Reduced cooldown of War Dog from 80 to 50
Reduced cooldown of Try Flames from 60 to 45
Reduced cooldown of Fire Blast from 45 to 40
Reduced cooldown of Fire Fang from 40 to 30
Reduced cooldown of Fireball from 38 to 25
Increased cooldown of Roar from 13 to 30
Increased damage gain per level of Tri Flames from 11 to 15

Beedrill:
Increased HP gain per level from 95 to 100
Increased Poison Sting base damage from 80/90 to 110/140
Increased Poison Sting damage gain per level from 4 to 7
Increased Pin Missile base damage from 20/40 to 60/70
Increased Pin Missile damage gain per level from 5 to 8
Increased Fury Cutter base damage from 100/120 to 150/180
Increased Fury Cutter damage gain per level from 5 to 15
Added Bug Bite spell
Added Fear spell

Butterfree:
Increased hp gain per level from 80 to 110
Replaced Poison Powder for Psychic
Added Bug Bite

Charizard:
HP gain per level increased from 90 to 115

Cloyster:
Hp gain per level increased from 80 to 130
Reduced harden cooldown from 60 to 30
Reduced Bllizard cooldown from 70 to 55

Dewgong:
Reduced Ice Beam cooldown from 28 to 25
Reduced Icy Wind cooldown from 35 to 25
Reduced Aurora beam cooldown from 40 to 30

Ditto:
Increased ditto hp in a 20%

Dodrio:
Hp gain per level increased from 90 to 110
Added Agility Spell
More spells will be added to dodrio as soon we launch Johto Update
Dodrio will now attack 2x times faster (Normal melee attacks)

Dugtrio:
Hp gain per level increased from 85 to 98
Slash damage gain per level increased from 3 to 6
Mud shot damage gain per level increased from 2 to 4
Mud Slap damage gain per level increased from 3 to 7
Earthshock damage gain per level increased from 5 to 10
Shockwave damage gain per level increased from 7 to 15
Earthquake cooldown reduced from 70 to 50
Shockwave cooldown reduced from 50 to 40
Rage cooldown reduced from 120 to 50

Eevee:
Hp gain per level increased from 65 to 75
Bite damage gain per level increased from 4 to 5
Headbutt damage gain per level increased from 3 to 5
Iron Tail damage gain per level increased from 4 to 6

Electabuzz:
Hp gain per level increased from 95 to 110

Electrode:
HP Gain per level increased from 85 to 110
Added Thunder Bolt spell
Reduced Electric Storm cooldown from 120 to 60

Exeggcutor:
Added Razor Leaf
Leaf Storm cooldown reduced from 90 to 70
Poison powder cooldown reduced from 50 to 30
Solar beam cooldown reduced from 60 to 55
Stun spore cooldown reduced from 50 to 40

Farfetch'd:
Hp gain per level increased from 82 to 122
New moves will come up on johto update

Feraligatr:
Hydropump cooldown reduced from 60 to 55
Ice shards cooldown reduced from 50 to 30

Gengar:
Added Toxic Spell

Golbat:
HP gain per level increased from 100 to 110
Bite damage gain per level increased from 4 to 6
Poison Fang damage gain per level increased from 4 to 5
Toxic damage gain per level increased from 3 to 8
Absorb damage gain per level increased from 0 to 5
Whirwind damage gain per level increased from 5 to 7
Wing attack damage gain per level increased from 5 to 10
Reduced toxic cooldown from 30 to 20

Golduck:
Hp gain per level increased from 95 to 105
Water gun damage gain per lelvel increased from 5 to 7
Aqua Tail damage gain per level increased from 3 to 5
Waterball damage gain per level increased from 3 to 4
Confusion damage gain per level increased from 5 to 6
Psybeam damage gain per level increased from 5 to 7
Psywave damage gain per level increased from 4 to 5
Mega Kick damage gain per level increased from 3 to 12 (This spell might be replaced in johto update for another spell)

Got it?
 

Pyrokar

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Oh yeah, and add a TB, GB and Reflet to Magikarp cause it's underpowered. -.-
 
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