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Reflect Strong Bug

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mateus79

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The new reflect system got a bug, i will give a example of what's working with it:

Lax and Blissey, dueling, both with reflect

they use reflect and go to fight, lax use a fighther move (like dizzy punch)

Here's the bug (i think it's a bug because it's absurd ;d):

Lax Deal 2500 to blissey (it's weak against fight move) --> Yea? but blissey have 5 chargeas of reflect, she lose one and give the damage back to lax
It go with 5000 damage to lax (it's too weak against fight moves) -- > oks man, but lax too have 5 charges of reflect, he send it back to blissey with cost of 1 charge
Blissey now will got 10.000 of damage - > blissey send this move back to lax... for 1 reflect charge (after it she will have + 3 charges)
lax send to blisey... 3 left for lax
blisey send to lax... 2 left for blissey
lax send to blisey... 2 left for lax
blisey send to lax... 1 left for blissey
lax send to blisey... 1 left for lax
blissey send to lax and she lost all the charges of reflect (5 hits)
lax send it back to blissey with her last charge too of reflect

Result : The damage go to blissey making she's hp going from 100% o 0% in one hit.


It really is a strong bug, must be adjusted
I think to resolve it reflect should just give back the normal hit, no import if it will deal 2x damage on the oponent, must reflect just the normal hit, for example:

If lax deal a hit in blissey with reflect that's fighter move, the hit must come normal 2500, not 5000 (based on the example that i said)
 
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