Hello guys,
We've decided to enable death penalty. That means from now on you will be losing some exp if your character dies. But don't worry, it is not a big change.
It will be not possible to buy blessings - that does not exist.
How it will look like?
2% from percentage to next level, for example if you have 50% to level 100 after death you will havr 48% to 100.
that includes all player levels
Other changes:
* Cooldown of teleport has been decreased to 7 minutes
* Character's hp has been boosted
* Exp for pokes has been boosted
* hp of first evolution Pokemon has been changed to old one
* hp of second evolution Pokemon has been decreased
* hp of some Pokemons with rest (for example snorlax) has been nerfed
EDIT JANO
Dead penalty has been changed to 2% of the EXPERIENCE NEEDED FOR NEXT LEVEL, for all levels.
It means you will always lose 2%
The numbers might be changed but from now will work based on EXPERIENCE NEEDED FOR NEXT LEVEL instead of all experience.
We've decided to enable death penalty. That means from now on you will be losing some exp if your character dies. But don't worry, it is not a big change.
It will be not possible to buy blessings - that does not exist.
How it will look like?
2% from percentage to next level, for example if you have 50% to level 100 after death you will havr 48% to 100.
that includes all player levels
Other changes:
* Cooldown of teleport has been decreased to 7 minutes
* Character's hp has been boosted
* Exp for pokes has been boosted
* hp of first evolution Pokemon has been changed to old one
* hp of second evolution Pokemon has been decreased
* hp of some Pokemons with rest (for example snorlax) has been nerfed
EDIT JANO
Dead penalty has been changed to 2% of the EXPERIENCE NEEDED FOR NEXT LEVEL, for all levels.
It means you will always lose 2%
The numbers might be changed but from now will work based on EXPERIENCE NEEDED FOR NEXT LEVEL instead of all experience.
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