Hi everyone!
First i need tell something about tournament 2018... the way the 2018 tournament was made, it was a great surprise for me. And to be honest I really enjoyed the idea of random pokemons.
however, I found a lot of injustice in a way for more experienced players who like to duel. and also, for those who do not know all the pokemons.
we had new pokemons, whose not everyone knew the types and had never seen them before, or we could have tried them before, and this has hurt many players, who did not know how they worked or what to use against some new types.
and also, some players had more "luck" than others in random pokemons, which seems unfair to me.
so here's my suggestion for this to be improved:
First, the tournament needs to be better organized, and done with some criteria.
criteria:
- Each player, need 1 diferent pokemon of each type or element. about the pokemons with 2 elements, need check atacks to put in determined group. Examplerifblim is Ghost/fly, but have more ghost type's than fly... put it on ghost type group.
- and about the pokemons that have well balanced types, is the free choice of which group can put it. Example: Omastar, is Rock/Water, has the same amount of moves of each type.
- About tm's: I have two suggestions for tm's.
1. each player can choose the tm's of the pokes random they win, if that is possible. So you can duel your way! (If it is not possible to choose tm's, we will need one more criterion, that will be said in suggestion 2).
2. Each player can only have 1 reflect as TM on the team. Each player can only have 1 Brick Break as TM in the team. Each player can only have 1 Feint as TM in the team.
(The essence of the suggestion is that the TMs are also divided into groups so that each player can have a "strong" TM type, not more than one, so that it is not unbalanced).
Reason: If all TMs are random, some players could get 2, 3 reflects and others only with 1 or none.
3. Last and best suggestion is: Each player will win 1 of each TM to be able to put them in their pokemons. Thus, no player would have more than 1 reflect with TM, or Brick, among other TM's OPs ... Being able to choose in which random pokemon they received, use them.
Reason: so each player could somehow choose how to "set up your team to your preference", without disbalance.
That's is my suggestions from next tournament, to be a Fairer tournament.
And forgive me to my bad english And thank you for ur attention.
First i need tell something about tournament 2018... the way the 2018 tournament was made, it was a great surprise for me. And to be honest I really enjoyed the idea of random pokemons.
however, I found a lot of injustice in a way for more experienced players who like to duel. and also, for those who do not know all the pokemons.
we had new pokemons, whose not everyone knew the types and had never seen them before, or we could have tried them before, and this has hurt many players, who did not know how they worked or what to use against some new types.
and also, some players had more "luck" than others in random pokemons, which seems unfair to me.
so here's my suggestion for this to be improved:
First, the tournament needs to be better organized, and done with some criteria.
criteria:
- Each player, need 1 diferent pokemon of each type or element. about the pokemons with 2 elements, need check atacks to put in determined group. Examplerifblim is Ghost/fly, but have more ghost type's than fly... put it on ghost type group.
- and about the pokemons that have well balanced types, is the free choice of which group can put it. Example: Omastar, is Rock/Water, has the same amount of moves of each type.
- About tm's: I have two suggestions for tm's.
1. each player can choose the tm's of the pokes random they win, if that is possible. So you can duel your way! (If it is not possible to choose tm's, we will need one more criterion, that will be said in suggestion 2).
2. Each player can only have 1 reflect as TM on the team. Each player can only have 1 Brick Break as TM in the team. Each player can only have 1 Feint as TM in the team.
(The essence of the suggestion is that the TMs are also divided into groups so that each player can have a "strong" TM type, not more than one, so that it is not unbalanced).
Reason: If all TMs are random, some players could get 2, 3 reflects and others only with 1 or none.
3. Last and best suggestion is: Each player will win 1 of each TM to be able to put them in their pokemons. Thus, no player would have more than 1 reflect with TM, or Brick, among other TM's OPs ... Being able to choose in which random pokemon they received, use them.
Reason: so each player could somehow choose how to "set up your team to your preference", without disbalance.
That's is my suggestions from next tournament, to be a Fairer tournament.
And forgive me to my bad english And thank you for ur attention.