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Komala

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Caxoxd1

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I think this poke needs a small rework to be usefull. Although it has a good ability, it isnt enough to be good...

First, I would change Wood Hammer for Sucker punch, I suggest this because I consider that a poke normal should deal some dmg against ghost pokes to be at least usable in pvp.

Second, I would change Swallow for Endure keeping the same hp as now or another good idea can be changing swallow for protection and adding more hp, personally I think Swallow isnt good now for pvp and pve and we can notice this because some pokes improved a lot when the move "swallow " was changed for another heal, for example Mega Mawile and Carnivine.

M1 Wood Hammer
M2 Rollout
M3 Play Rough
M4 Sleep talk
M5 Facade
M6 Frustration
M7 Swallow
M8 Bulk up
M9 Super Power
M10 Fury Swipes

For

M1 Sucker punch
M2 Rollout
M3 Play Rough
M4 Sleep talk
M5 Facade
M6 Frustration
M7 Endure/protection
M8 Bulk up
M9 Super Power
M10 Fury Swipes

Feel free to give your opinions.
 

Raissa

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Hi,
I disagree with removal of wood hammer, kinda for the same reasons as solar beam in venusaur, hydropump in blastoise etc.
Also I don't really think it's right to have all or most normal type pokemons having any counter for ghosts. Type efectivnesses are existing for a reason, there must be some immunities.
 

Caxoxd1

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I fully understand your point.

What about changing its heal "swallow"? :confused:
 

thedarkmanxd123

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Bump
I have some suggestions for this poke:
-First remove swallow(main problem) for quash and add more hp.
I suggested that because the move quash will help komala to deal some dmg to ghost, anyway with this move Komala wont defeat ghost pokes.
For example flamethrower was added to naganadel to deal some damage against steel.
Anyway this is an idea , any suggestion from staff or player its good.
 
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