OK here is my awesome Idea!, and that is...
Pokemon Stats!!(attribute)
HP
Attack
Defense
Special Attack
Special Defense
Speed
How will this work? well with DB entries every Pokemon's Stat will be saved in this entry,
This entry will contain :
playerId, PokeUID, PokeId, Level, HP, Attack, Defense, Sp.Attack, Sp.Defense, Speed
Now Also it would be even useful with the random Pokemon Level Generator that this game
will have and it would be made like this:
The Level Generator Generates The Pokenob then its level then based on the pokemons
uniqueness(since all pokemon are unique) it will generate that pokemons stat based on the
pokemon its self :
Example:
Charmender:Level: 1 HP: 80 Attack: 10 Defense: 8 Sp.Attack: 11 Sp.Defense: 9 Speed
that's Charmenders Base Stats through some math you can make it raise for every level.
Example At Every Level for Charmender:
Charmender: HP: +5, Attack: +1, Defense: +1, Sp.Attack: +2, Sp.Defense: +1, Speed: +1
At the time of Generating a new Pokemon The Stats will have and Average Based on every
level.
Example:
Charmender:Level: 1 HP: 80 Attack: 10 Defense: 8 Sp.Attack: 11 Sp.Defense: 9 Speed
HP will average a of +/- 0.15% so it can be from 68 to 92 HP when Generating a Pokemon,
same can apply to the rest of the stats, with this the same can happen at the time to
hatch a new egg, the pokemons will vary by hatch and by creature spawn thus making
every pokemon worth catching, even if they already have him, the other thing is...
Just like the GB games there will be 'supplements' for the pokemon to further increase
their stats, with a limit of course!, This will Improve the pokemon economy by quite a lot
I would highly consider this for future or current release.
Also let me explain the PokeUID and PokeId:
PokeUID will be the ID directed to the Pokemon lets say Pikachu has the UID of 45, this is
basically Unique, but PokeId will be more for the players since you can have repeated
pokemons this PokeId will add +1 for every repeated pokemon of his UID.
Example:
PlayerUID, Pikachu , PokeUID = 45, PokeId = 1
PlayerUID, Pikachu , PokeUID = 45, PokeId = 2
PlayerUID, Pikachu , PokeUID = 45, PokeId = 3
Etc.
that's how it can be made.
Well that's my awesome Idea, please comment and leave your opinion.
This is mainly directed to the DEVs of this project.
P.S
I will try to make an Example table for the pokemons to further demonstrate this system.
Pokemon Stats!!(attribute)
HP
Attack
Defense
Special Attack
Special Defense
Speed
How will this work? well with DB entries every Pokemon's Stat will be saved in this entry,
This entry will contain :
playerId, PokeUID, PokeId, Level, HP, Attack, Defense, Sp.Attack, Sp.Defense, Speed
Now Also it would be even useful with the random Pokemon Level Generator that this game
will have and it would be made like this:
The Level Generator Generates The Pokenob then its level then based on the pokemons
uniqueness(since all pokemon are unique) it will generate that pokemons stat based on the
pokemon its self :
Example:
Charmender:Level: 1 HP: 80 Attack: 10 Defense: 8 Sp.Attack: 11 Sp.Defense: 9 Speed
that's Charmenders Base Stats through some math you can make it raise for every level.
Example At Every Level for Charmender:
Charmender: HP: +5, Attack: +1, Defense: +1, Sp.Attack: +2, Sp.Defense: +1, Speed: +1
At the time of Generating a new Pokemon The Stats will have and Average Based on every
level.
Example:
Charmender:Level: 1 HP: 80 Attack: 10 Defense: 8 Sp.Attack: 11 Sp.Defense: 9 Speed
HP will average a of +/- 0.15% so it can be from 68 to 92 HP when Generating a Pokemon,
same can apply to the rest of the stats, with this the same can happen at the time to
hatch a new egg, the pokemons will vary by hatch and by creature spawn thus making
every pokemon worth catching, even if they already have him, the other thing is...
Just like the GB games there will be 'supplements' for the pokemon to further increase
their stats, with a limit of course!, This will Improve the pokemon economy by quite a lot
I would highly consider this for future or current release.
Also let me explain the PokeUID and PokeId:
PokeUID will be the ID directed to the Pokemon lets say Pikachu has the UID of 45, this is
basically Unique, but PokeId will be more for the players since you can have repeated
pokemons this PokeId will add +1 for every repeated pokemon of his UID.
Example:
PlayerUID, Pikachu , PokeUID = 45, PokeId = 1
PlayerUID, Pikachu , PokeUID = 45, PokeId = 2
PlayerUID, Pikachu , PokeUID = 45, PokeId = 3
Etc.
that's how it can be made.
Well that's my awesome Idea, please comment and leave your opinion.
This is mainly directed to the DEVs of this project.
P.S
I will try to make an Example table for the pokemons to further demonstrate this system.