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[NEW] Held items - Discussion and Suggestions

Lance

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would be nice, but imo 25-30% would be too much, take in count some spells that can deal 4k dmg with a single hit and think about too the target skill with decent dmg, with 15-20 sec cd D:
 

Tuca Strike

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would be nice, but imo 25-30% would be too much, take in count some spells that can deal 4k dmg with a single hit and think about too the target skill with decent dmg, with 15-20 sec cd D:

I am taking into consideration that in average 5 moves of 12 are single target, and some of them are very weak (tackle, bubbles, bug bite, etc), but can be 20% boost I guess
 

Lance

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and what about the target moves like, brick feint surf among other with decente to high dmg, i think would be hard to separete the moves to give them different boost % :s
 

stin stauer

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and what about the target moves like, brick feint surf among other with decente to high dmg, i think would be hard to separete the moves to give them different boost % :s

ofc not, u just need to settle a specific amount of damage to the held make effect, for example: 01 to 3k damage (considering the lvl) moves with a greater damage than this wouldnt get any improvement.
 

Tuca Strike

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a held to interact with catching was already considered and discarded? or not analised yet?
 

Coszma.

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Its very hard to right click on every pokemon while hunting for use Black Sludge
It can be like Black sludge active on every pokemon that i attack with skill too ?
 

Coszma.

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Its very hard to right click on every pokemon while hunting for use Black Sludge
It can be like Black sludge active on every pokemon that i attack with skill too ?

Bump !
 

demzpacito

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I have 2 suggestions to make

1st one is a new held: Harvesting Goggles
By using it you could choose only 3 colors of apricorns to harvest from trees. Failure rate would increase a bit (reasoning: if you're aiming for only 3 specific colors then they might be harder to reach) but not enough to cancel the benefit

Explaining: lets say normal failure rate is 23% (thats just an assumption for the sake of math). That means sucess rate is 77%. Assuming we have equal chances for each color of apricorn, you'd have a chance of 11% to harvest an specific color.

By using this held, you'd choose 3 colors but your failure rate would increase to 40%. That means sucess rate is now 60%, being 20% for each of the 3 chosen colors. You increase chances of getting a specific color (from 11% to 20% every time you harvest) but in general you will get less apricorns. It's a fair trade-off in my opinion.


2nd suggestion is not a new held but I think it fits best in this topic: Allow players to use 2 support helds on the same poke simultaneously.
I believe some restrictions might be applied for specific cases (like meowth bait + shiny charm) but in general I cant see how this would be bad for game. Some of them are pretty useful together (baits + amulet coin for example).. I'd be glad to help in restrictions discussion if you are fond of this idea

Regards
 
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Tuca Strike

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helds that decrease damage taken by 10% should be considered as support and/or be allowed to be used with other support too... (otherwise these helds for specific defense are very useless...)
 

falconflu

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Item: Heavy-Duty boots.

Effect: You can not got freeze, paralise or slow.
Debuff: pokes holding that held decrease move speed in 5%
 

NufoJuarez

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Eviolite:

Adds an 25% of hp and 15% atack to those pokemons with and evolved form (no megas). I think it would increase the usage of a broad preevolutions like galarian corsola, pikachu, magmar, chansey, porygon 2, rhydon, etc... increasing the options of pokemon to use without the need of programming new pokemons.
 

Sir Aspiros

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And what would be the use of that? xd

I used to hate clicking on every Weep/gloom/ponyta before using AoE moves, because they where moving everywhere before getting targeted.
This one makes sense, but thats the only use I can think of right now.
 
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